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Teaching Games - Curriculum Construction in Physical Education - Lecture Slides, Slides of Physical Education and Motor Learning

This lecture is part of lecture series on Curriculum Construction in Physical Education. This lecture includes: Teaching Games, Tactical Awareness, Transfer of Tactics, Invasion Games, Tactical Solutions, Tactical Frameworks, Game Complexity, Sample Unit and Lessons, Performance Assessment, Holistic Assessment

Typology: Slides

2012/2013

Uploaded on 09/02/2013

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Teaching Games for Understanding
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Download Teaching Games - Curriculum Construction in Physical Education - Lecture Slides and more Slides Physical Education and Motor Learning in PDF only on Docsity!

Teaching Games for Understanding

Teaching Games for Understanding

  • Origins with Bunker and Thorpe model
    • Six stages
      • Modified game play
      • Game appreciation
      • Tactical Awareness
      • Appropriate Decisions
      • Skill Practice
      • Game play to determine effectiveness of game play

Transfer of Tactics

  • Common problems to solve
  • Transfer of tactical solutions and concepts within and across the game categories - Invasion games - Net/wall games - Striking/fielding games - Target games

Tactical Games Model

  • Tactical frameworks:provides the scope & sequence of content
    • Identifies tactical problems & solutions in the form of decisions
  • Scope
    • On-the-ball skills
    • Off-the-ball movements
  • Sequence
    • Game complexity
  • Complexity increases as game grows

Emphasis of Standards within Teaching Games for Understanding

1. Demonstrates competency in motor skills and movement patterns needed to perform a variety of physical activities.

Major

2. Demonstrates understanding of movement concepts, principles, strategies, and tactics as they apply to the learning and performance of physical activities.

Major

  1. Participates regularly in physical activity. Minor
  2. Achieves and maintains a health-enhancing level of physical fitness.

Minor

5. Exhibits responsible personal and social behavior that respects self and others in physical activity settings.

Major

  1. Values physical activity for health, enjoyment, challenge, self-expression and/or social interaction.

Minor

Reference: Moving into the Future: National Standards for Physical Education, 2nd ed. (2004), p. 11docsity.com

Benefits

  • Increased time in game play
  • Motivational and enjoyable
  • Strong link between skills and games
  • Students value skill practice
  • Application and performance of skills
  • Tactical components

Sample Unit and Lessons

  • Tactical problem = Lesson focus
  • Goal of game drives lesson objectives
  • Questions to game problems shape solutions
  • Units structured by
    • Individual game
    • Thematically by game category
      • Invasion, net, striking/fielding, target

Game Questions

Help teachers

  • Link lesson goal to game play
  • Shape skill practice
  • Assess during closure