Download FIBA Basketball Lesson Plans: Codes of Behavior & Drills for Teachers, Players, Coaches and more Lecture notes Sport Studies in PDF only on Docsity!
Teachers
Lesson
Plans
C:\Regan's Work\Coaches Development\Teachers Lesson Plan.doc
With acknowledgement to Aussie Hoops and the Australian Sports Commission
Contents
- 2 of
- Introduction page
- A Message from FIBA Oceania page
- Teachers and Coaches Code of Behaviour page
- Players and Parents Code of Behaviour page
- Administrators and Officials Code of Behaviour page
- Media and Spectators Code of Behaviour page
- Lesson Plan 1 page 9,
- Lesson Plan 2 page 11,
- Lesson Plan 3 page 13,
- Lesson Plan 4 page 15,
- Lesson Plan 5 page 17,
- Lesson Plan 6 page 19,
- Lesson Plan 7 page 21,
- Lesson Plan 8 page 23,
- Lesson Plan 9 page 25,
- Lesson Plan 10 page
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A Message from FIBA OceaniaA Message from FIBA OceaniaA Message from FIBA OceaniaA Message from FIBA Oceania
As competitors, we relish a sporting contest and we respect winners. We have every reason to be proud of the achievements of our sportsmen and sportswomen against the best in the world.
The struggle for victory is an essential element of sport. But even more important than winning, especially for young athletes, is the spirit of sporting competition.
Young people enjoy participating in sport - they enjoy learning new skills and playing the game. Winning is important, but it’s not the only reason for playing.
Codes of Behaviour is a sporting initiative committed to the development of young people through sport. It’s about giving young athletes the best possible experience in sport. That means developing sporting skills, promoting fun and enjoyment, encouraging everyone to participate, and highlighting the importance of fair play.
Codes of Behaviour supports educational organisations to ensure that young people have the opportunity to participate in and enjoy junior sport.
All those involved in junior sport: players, coaches, officials, administrators, parents and the media have an important role to play. Individually, and as a group, we provide the environment in which junior sport is played. Our challenge is to encourage all young athletes not only to participate in sport, but also to play by the rules, and ensure that everyone gets a “fair go” in sport.
These Codes of Behaviour have been developed to assist different groups to promote fair play and appropriate behaviour in junior sport. We encourage schools, sporting associations and other groups to endorse and promote these codes. The result will be a better deal in sport for all young athletes.
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teachers’teachers’teachers’teachers’ Code of Behaviour
coaches’coaches’coaches’coaches’ Code of Behaviour
- Encourage children to develop basic skills in a variety of sports and discourage over-specialisation in one sport or one playing position.
- Create opportunities to teach appropriate sports behaviour as well as basic skills
- Give priority to free play activities, skill learning and appropriate sports behaviour over highly structured competitions for primary school children.
- Prepare children for intra and inter school competition by instruction in basic sports skills.
- Make children aware of the positive benefits of participation in sporting activities.
- Keep up to date with the latest coaching practices and the principles of physical growth and development.
- Help children understand the differences between the junior competition they play and professional sport.
- Help children understand that playing by the rules is their responsibility.
- Give all children equal opportunities to participate.
- Remember that children participate for pleasure and that winning is only part of the fun.
- Never ridicule or yell at a child for making a mistake or losing.
- Be reasonable in your demands on young players’ time, energy and enthusiasm.
- Teach your players to follow the rules.
- Whenever possible, group players to ensure that everyone has a reasonable chance of success.
- Avoid overplaying the talented players. The just average need and deserve equal time.
- Ensure that equipment and facilities meet safety standards and are appropriate to the age and ability of the players.
- Develop team respect for the ability of opponents and for the judgements of officials and opposing coaches.
- Follow the advice of a physician when determining when an injured player is ready to recommence training or competition.
- Keep up to date with the latest coaching practices and the principles of growth and development of children.
- Create opportunities to teach appropriate sports behaviour as well as basic skills.
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Administrators’Administrators’Administrators’Administrators’ Code of Behaviour
Officials’Officials’Officials’Officials’ Code of Behaviour
- Involve young people in the planning, leadership, evaluation and decision making related to the activity.
- Give all children equal opportunities to participate.
- Ensure that rules, equipment, length of games and training schedules suit the age, ability and maturity level of participants.
- Provide quality supervision and instruction for junior players.
- Remember that children participate for enjoyment.
- Don’t over-emphasize awards.
- Help coaches and officials highlight appropriate behaviour and skill development, and help improve the standards of coaching and officiating.
- Ensure that everyone involved in junior sport emphasizes fair play, not winning at all costs.
- Give a code of behaviour sheet to spectators, officials, parents, coaches, players and the media, and encourage them to stick to it.
- Remember, you set an example. Your behaviour and comments should be positive and supportive.
- Support the implementation a National Junior Sport Policy.
- Modify rules and regulations to match the skill levels and needs of children.
- Compliment and encourage all participants.
- Be consistent, objective and courteous when making decisions.
- Condemn unsporting behaviour and promote respect for all opponents.
- Emphasize the spirit of the game rather than errors.
- Encourage and promote rule changes, which will make participation more enjoyable.
- Be a good sport yourself. Actions speak louder than words.
- Keep up to date with the latest trends in officiating and knowledge of growth and development of children.
- Remember, you set an example. Your behaviour and comments should be positive and supportive.
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Medias’Medias’Medias’Medias’ Code of Behaviour
Spectators’Spectators’Spectators’Spectators’ Code of Behaviour
- Provide coverage of children’s competitive and non-competitive sport as well as reporting adult sport.
- Be aware of the differences between adult sports programs and children’s sports programs.
- Don’t highlight isolated incidents of inappropriate sporting behaviour.
- Focus upon the children’s fair play and their honest effort.
- Do not place unfair expectations upon children. They are not miniature professionals.
- Describe and outline the problems of children participating in organised sports. 1. Remember that children play sport for their enjoyment, not yours. 2. Applaud good performance and efforts from each team. Congratulate all participants upon their performance regardless of the game’s outcome. 3. Respect officials’ decisions and teach children to do the same. 4. Never ridicule or scold a child for making a mistake. Positive comments are motivational. 5. Condemn the use of violence in any form, be it by spectators, coaches, officials or players. 6. Show respect for your team’s opponents. Without them there would be no game. 7. Encourage players to follow the rules and the officials’ decisions. 8. Do not use foul language or harass players, coaches or officials.
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Activity
- Relays
Time 15 mins
Drill Setup
- Players in groups of 6 - 1 line on one baseline and the other on the other baseline
- Players walk towards their line doing the ball handling drill
- Do all drills twice o Finger tips o Head wraps o Stomach wraps o Crab walk (ball gets passed between your leg as you take steps) o Right hand dribble o Left hand dribble o 1 fancy dribble (cross over, between legs, behind back etc) o 1 relay race, right hand dribble to middle of court, kneel, sit, lie down and then dribble to line, repeat with left hand.
Teaching Points
- Eyes should be up and on the other line
- Fingers relaxed and spread on the ball
- Keep the ball in the finger “pads”
- Dribble no higher than the hip height
- Fingers spread for max. control
- Guide the ball with a gentle pushing action rather than “patting” the ball
- Use left and right hands
Activity
- Technique Development
- Seven
Time 15 mins
Drill Setup o Players in partners, one ball per partner, stand opposite each other. o Coach goes through the technique of shooting (see shooting technique) o Players practice technique shooting to each other.
o Divide players into equal groups o Players shoot from designated spots, within their range o Each shot is worth 1 point o First team to 7 wins
Teaching Points
- Stance – Good balance, knees bent, head up, “shooting” foot slightly forward.
- “Nose behind toes: and head in the middle of stance.
- Eyes on the target.
- “Shooting” foot pointing to your target
- Elbow under the ball
- Ball off the palm, fingers spread to cradle the ball.
- Push elbow “up” through the middle of the ball
- Follow through “lock” the elbow and “snap” the wrist
- Shoot “up” not “at”
- Power comes from legs
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Lesson Plan 2
Activity
- Line Tag
- Stretching
Time 5 mins
5 mins
Drill Setup
- Players stand on one of the lines of the court
- Players must run, staying on the lines and changing direction where the lines intersect
- The person who is “it” must tag another player who becomes “it”
Teaching Points Warmup should cover the 3 P’s:
- Prepare the body for the activity ahead
- Performance
- Help to prevent injury
- Make sure you follow the proper stretching technique
Activity
- Red Light / Green Light with pivots
Time 5 mins
Drill Setup
- Same as Lesson 1 but when players stop they Pivot (1/2 turn) in a full circle
- Players perform pivot on the call of “pivot” from the coach
- Use both forward and reverse pivots
Teaching Points
- Balance – Nose behind toes
- Wide base for support
- “Sit” into stopping position
- Weight on the balls of your feet
- Stay low while pivoting
Activity
- Pig in the middle
- Line Passing
Time 5 mins
10 mins
Drill Setup
- In groups of 4 – passer, receiver, defender, gopher (person to get ball)
- Defender attempts to stop the ball getting to the receiver
- Passer needs to fake and pass, pivot and pass.
- Passer cannot lob the pass
- Passer must wait for the defender to be in front of them to pass
- Defender keeps track of the number of times they deflect the ball
- The gopher will retrieve the deflected ball
- Each defender stays in for 30sec to a minute
- Set up as Lesson 1
- Review passes from Lesson 1
- Introduce 2 ball passing
Teaching Points
- Stance – Good balance, knees bent, head up, comfortable, back straight, wide stance
- Fingers relaxed and spread, thumbs behind the ball, elbows bent
- Step towards the receiver as you pass
- “Snap” your wrists and fingers on release
- Point your fingers to the target and your thumbs to the ground
- “Fake a pass” to “Make a pass”
- Pass away from the defence
- Give a target when receiving
- Spread fingers and extend arms
- “Eyes on the target”
- Bend arms to catch
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Lesson Plan 3
Activity
- Tiger by the tail
- Stretching
Time 5 mins
5 mins
Drill Setup
- Played in pairs
- 1 partner has a shirt or other clothing item tucked into the back of their shorts
- The other partner chases and attempts to steal the piece of clothing
- Once stolen then they become the tiger
Teaching Points Warmup should cover the 3 P’s:
- Prepare the body for the activity ahead
- Performance
- Help to prevent injury
- Make sure you follow the proper stretching technique
Activity
- Red Light / Green Light with pivots
Time 10 mins
Drill Setup
- Same as Lesson 2
- Work on using alternate feet on the pivots
- Use both forward and reverse pivots
Teaching Points
- Balance – Nose behind toes
- Wide base for support
- “Sit” into stopping position
- Weight on the balls of your feet
- Stay low while pivoting
Activity
- Pass Tag
- Lead and Pass
Time 5 mins
10 min
Drill Setup
- Set up a boundary e.g. ½ court
- 4 players are “it” and must pass the ball and move to tag the other players
- The ball must remain in the players hand when they tag another player
- You cannot run with the ball, you cannot dribble; you can only pass and corner a player to tag them.
- A tagged player joins the team that is “it”
- In pairs, 1 ball per pair
- Player A makes a V cut, shows a target hand and receives a pass from player B
- Player A lands in a jump stop or stride stop (coach decides)
- Player B makes a V cut, shows a target hand and receives a pass from player A
Teaching Points
- Stance – Good balance, knees bent, head up, comfortable, back straight, wide stance
- Fingers relaxed and spread, thumbs behind the ball, elbows bent
- Step towards the receiver as you pass
- “Snap” your wrists and fingers on release
- Point your fingers to the target and your thumbs to the ground
- “Fake a pass” to “Make a pass”
- Pass away from the defence
- Give a target when receiving
- Spread fingers and extend arms
- “Eyes on the target”
- Bend arms to catch
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Activity
- Rob the nest
Time 15 mins
Drill Setup o 4 teams, 1 team in each corner of the ½ court. o Each team has 3 balls o On “go” 1 player from each team runs to rob another teams nest of 1 ball and dribbles back to their own corner o You cannot stop a player taking your ball o The players take turns, only leaving their nest when the player before them has placed the ball with the group o The winning team is the team that has the most balls in their corner at the end of the time period (1- 2mins).
Teaching Points
- Stance – Good balance, knees bent, head up, comfortable, back straight, wide stance
- Fingers relaxed and spread on the ball
- Keep the ball in the finger “pads”
- Dribble no higher than hip height
- Fingers crossed for max. control
- Guide the ball with a gentle pushing action rather than “patting” the ball
- Use left and right hands
- Keep your head up
Activity
- Seven
- Knock out
Time 7 mins
7 mins
Drill Setup o Set up as for Lesson 2 o Designate shooting spots that are within the players shooting range
o The 1st^ player in the line shoots the ball from the designated spot o Once the ball has hit the rim, the next player in line can shoot the 2nd ball. o Players continue shooting until 1 player scores o If the 2nd^ player makes the shot, the 1 st^ player is out o If the 1st^ player makes the shot then pass the ball to the next player in line and the 2nd^ player continues to shoot. o The new player shoots the ball and the rules continue o The winner is the last player left
Teaching Points
- Stance – Good balance, knees bent, head up, “shooting” foot slightly forward.
- “Nose behind toes: and head in the middle of stance.
- Eyes on the target.
- “Shooting” foot pointing to your target
- Elbow under the ball
- Ball off the palm, fingers spread to cradle the ball.
- Push elbow “up” through the middle of the ball
- Follow through “lock” the elbow and “snap” the wrist
- Shoot “up” not “at”
- Power comes from legs
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Activity
- Rob the nest
- Dribble relays
Time 7 mins
7 mins
Drill Setup o Set up as Lesson 3 o Run the activity for 2-3mins
o Use full court in groups 3 or 4 o Coach gives instructions of the relay to be conducted incorporating ball handling skills and dribbles o E.g. dribble with your right hand to the foul line, jump stop, perform figure 8’s, dribble with your left hand to the ½ way line, perform 5 “blurs”, dribble to the baseline with your preferred hand.
Teaching Points
- Stance – Good balance, knees bent, head up, comfortable, back straight, wide stance
- Fingers relaxed and spread on the ball
- Keep the ball in the finger “pads”
- Dribble no higher than hip height
- Fingers crossed for max. control
- Guide the ball with a gentle pushing action rather than “patting” the ball
- Use left and right hands
- Keep your head up
Activity
- Dribbling v Shooting Relay
- Sink the Titanic
Time 7 mins
Drill Setup o Players divided in 2 teams o Team 1 dribbling, Team 2 shooting o As a group, each player in Team 1 dribbles from baseline to baseline twice o At the same time Team 2 is doing as many layups as they can in the time it takes Team 1 to complete their task o Reverse roles o Winning team has the most layups made at the end of the rotation o Use right and left hand shooting and dribbling
o A variation of Knockout Lesson 2 o When a player misses they go to the titanic o Each goal saves 1 player from drowning o Game is over when all players are on the Titanic
Teaching Points
- Stance – Good balance, knees bent, head up, “shooting” foot slightly forward.
- “Nose behind toes: and head in the middle of stance.
- Eyes on the target.
- “Shooting” foot pointing to your target
- Elbow under the ball
- Ball off the palm, fingers spread to cradle the ball.
- Push elbow “up” through the middle of the ball
- Follow through “lock” the elbow and “snap” the wrist
- Shoot “up” not “at”
- Power comes from legs
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Lesson Plan 5
Activity
- Stuck in the mud
- Stretching
Time 5 mins
5 mins
Drill Setup
- Set up a playing area by using the court lines
- 2 people are “it”
- Others must avoid being tagged
- When tagged they are “stuck in the mud”
- Players from their team can release them by crawling through their legs
- A player is safe if they have crawled ½ way through
Teaching Points Warmup should cover the 3 P’s:
- Prepare the body for the activity ahead
- Performance
- Help to prevent injury
- Make sure you follow the proper stretching technique
Activity
- Obstacle Course relay
Time 10 mins
Drill Setup
- In even groups on the baseline
- Set up a number of obstacles down the length of the court
- In turn, the players run through the obstacles performing the skills set by the coach
Teaching Points
- Balance – Nose behind toes
- Wide base for support
- “Sit” into stopping position
- Weight on the balls of your feet
Activity
- Partner Passing
- Pass Knockdown
Time 5 min
5 min
Drill Setup
- Setup as in Lesson 4
- 3 players, 2 outside players defensive slide, middle player runs
- Using 2 balls, outside player passes to middle player and receives the ball back
- Middle player pivots to face the second ball and repeats the passing sequence
- Continue down the court
- Divide into 2 even teams
- Set a playing area using the court lines
- Place 2 cones at each end of the area
- Teams must pass the ball to get it by the defence
- The attacking team needs to progress the ball into a position to knock down the cone
- 1 point is given for each cone that is knocked over
- Set the playing time to “first to” score
- When the cone is knocked over the game is restarted with the opposition getting posLesson at the end of the playing area
Teaching Points
- Stance – Good balance, knees bent, head up, comfortable, back straight, wide stance
- Fingers relaxed and spread, thumbs behind the ball, elbows bent
- Step towards the receiver as you pass
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Lesson Plan 6
Activity
- Pass Tag
- Stretching
Time 5 mins
5 mins
Drill Setup
- Divide the group into 2 teams
- 1 team has the ball
- Pass the ball in their team and try to tag the opposition
- Players cannot run with or drop the ball. This is a turnover.
- All players without the ball can move
- When players are tagged they move outside the designated area
- If the team with the ball turns it over, the players who have been tagged can return to the game on the passing team
- Team who manages to tag all their opposition wins.
Teaching Points Warmup should cover the 3 P’s:
- Prepare the body for the activity ahead
- Performance
- Help to prevent injury
- Make sure you follow the proper stretching technique
Activity
- Obstacle Course relay
Time 10 mins
Drill Setup
- In even groups on the baseline
- Set up a number of obstacles down the length of the court
- In turn, the players run through the obstacles performing the skills set by the coach
Teaching Points
- Balance – Nose behind toes
- Wide base for support
- “Sit” into stopping position
- Weight on the balls of your feet
Activity
- Pass Knockdown
Time 5 min
Drill Setup
Teaching Points
- Stance – Good balance, knees bent, head up, comfortable, back straight, wide stance
- Fingers relaxed and spread, thumbs behind the ball, elbows bent
- Step towards the receiver as you pass
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Activity
- Dribble tag
Time 15 mins
Drill Setup o Setup playing area by using the court lines o 5 players have a ball and are designated as “it” o Players with a ball must remain control of their ball and attempt to tag any player that does not have a ball. o Once a player is tagged they move to the out of bounds area. o Last player left is the winner
Teaching Points
- Stance – Good balance, knees bent, head up, comfortable, back straight, wide stance
- Fingers relaxed and spread on the ball
- Keep the ball in the finger “pads”
- Dribble no higher than hip height
- Fingers crossed for max. control
- Guide the ball with a gentle pushing action rather than “patting” the ball
- Use left and right hands
- Keep your head up
Activity
- 21
- Layup race
Time 7 mins
7 mins
Drill Setup o Divide the group into 4 teams o Designate the shooting spots within the players range o Players get 2 points if the shot is successful from the designated spot o If the shot is made or missed, the player can catch the ball before it hits the ground o The player can then shoot again o If the 2nd^ shot is successful it is worth 1 point o The team keeps a team score o Once a 21 is made from a team rotate spots.
o In even groups, lined up on the baseline o 1 st^ player in each group dribbles to the opposite end and shoots until they score a basket o They dribble back to their team, jump stop at the foul line and pass to the next player o Continue through the team o 1 st^ team finished wins. o Use right and left hand.
Teaching Points
- Stance – Good balance, knees bent, head up, “shooting” foot slightly forward.
- “Nose behind toes: and head in the middle of stance.
- Eyes on the target.
- “Shooting” foot pointing to your target
- Elbow under the ball
- Ball off the palm, fingers spread to cradle the ball.
- Push elbow “up” through the middle of the ball
- Follow through “lock” the elbow and “snap” the wrist
- Shoot “up” not “at”
- Power comes from legs