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Rotation: Kinematics - Angular Position, Displacement, Velocity, and Acceleration, Study notes of Kinematics

An introduction to the kinematics of rotation, focusing on angular position, displacement, velocity, and acceleration. It covers the definition of angular variables, their relation to linear motion, and the behavior of angular velocity and acceleration as vectors. The document also includes examples and analytical solutions for determining angular displacement, velocity, and acceleration.

What you will learn

  • What is the definition of angular position in rotation kinematics?
  • How is angular displacement calculated in rotation kinematics?
  • How is the instantaneous angular velocity calculated?
  • How is the instantaneous angular acceleration calculated?
  • What is the definition of angular velocity in rotation kinematics?
  • What is the definition of angular acceleration in rotation kinematics?

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2021/2022

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Rotation: Kinematics
Rotation refers to the turning of an object about a fixed axis and is very commonly encountered
in day to day life. The motion of a fan, the turning of a door knob and the opening of a bottle
cap are a few examples of rotation. Rotation is also commonly observed as a component of
more complex motions that result as a combination of both rotation and translation. The motion
of a wheel of a moving bicycle, the motion of a blade of a moving helicopter and the motion of
a curveball are a few examples of combined rotation and translation. This module focuses on
the kinematics of pure rotation.
This module begins by defining the angular variables and then proceeds to describe the
relation between these variables and the variables of linear motion.
Angular Variables
Angular Position
Consider an object rotating about a fixed axis. Let us define a coordinate system such
that the axis of rotation passes through the origin and is perpendicular to the x- and y-
axes. Fig. 1 shows a view of the x-y plane. If a reference line is drawn through the origin
and a fixed point in the object, the angle between this line and a fixed direction is used to
define the angular position of the object. In Fig. 1, the angular position is measured from
the positive x-direction.
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Rotation: Kinematics

Rotation refers to the turning of an object about a fixed axis and is very commonly encountered in day to day life. The motion of a fan, the turning of a door knob and the opening of a bottle cap are a few examples of rotation. Rotation is also commonly observed as a component of more complex motions that result as a combination of both rotation and translation. The motion of a wheel of a moving bicycle, the motion of a blade of a moving helicopter and the motion of a curveball are a few examples of combined rotation and translation. This module focuses on the kinematics of pure rotation.

This module begins by defining the angular variables and then proceeds to describe the relation between these variables and the variables of linear motion.

Angular Variables

Angular Position

Consider an object rotating about a fixed axis. Let us define a coordinate system such that the axis of rotation passes through the origin and is perpendicular to the x- and y- axes. Fig. 1 shows a view of the x-y plane. If a reference line is drawn through the origin and a fixed point in the object, the angle between this line and a fixed direction is used to define the angular position of the object. In Fig. 1, the angular position is measured from the positive x-direction.

Fig. 1: Rotating object - Angular position.

Also, from geometry, the angular position can be written as the ratio of the length of the path traveled by any point on the reference line measured from the fixed direction to the radius of the path,

...Eq. (1)

Angular Displacement

The angular displacement of an object is defined as the change in angular position of the object. If the angular position changes from to , the angular displacement is

... Eq. (3)

The instantaneous angular velocity , which is defined as the instantaneous rate of change of the angular position with respect to time, can then be written as the limit of the average velocity as approaches 0,

... Eq. (4)

Angular Acceleration

If the angular velocity of the object changes from at time to at time , the average angular acceleration is defined as

... Eq. (5)

The instantaneous angular acceleration , which is defined as the instantaneous rate of change of the angular acceleration with respect to time, can then be written as the limit of the average acceleration as approaches 0,

... Eq. (6)

Angular Acceleration and Angular Velocity as Vectors

Mathematically, both angular velocity and angular acceleration behave as vectors. The "right-hand rule" is used to find the direction of these quantities. For the direction of the

angular velocity , curl your hand around the axis of rotation such that your fingers point in the direction of rotation. Your extended thumb will then point in the direction of the vector.

In more mathematical terms, the angular velocity unit vector can be written as the cross product of the position vector of the particle or any point on the object and its instantaneous velocity.

... Eq. (7)

Similarly, the angular acceleration unit vector can be written as the cross product of the position vector of the particle or any point on the object and its instantaneous acceleration

... Eq. (8)

The Relation Between Linear and Angular Variables

If a particle or a point in an object rotating at a constant distance from the axis of rotation rotates through an angle , as shown in Fig. 1, the distance traveled is

... Eq. (9)

Differentiating both sides of Eq. (9) with respect to time, gives

... Eq. (10)

... Eq. (15)

And the following equation is the relation between linear and angular acceleration in vector form.

... Eq. (16)

Example 1: Rotating Disk

Problem Statement: A compact disk is spinning about its central axis. The angular position of a point on the disk as a function of time is given by,

where, is measured in seconds and is measured in radians. The distance of this point to the axis of rotation is 0.02 m. a) What is the angular displacement and distance traveled at seconds? How many complete rotations has the disk completed? b) What is the angular velocity and angular acceleration at seconds?

Analytical Solution

Data: [ra d] [m]

Solution:

Part a) Determining the angular displacement at 3 seconds.

The angular displacement at 3 seconds is

Using Eq. (9), the distance traveled is

Therefore, after 3 seconds, the point on the disk has an angular displacement of 3. rad and travels 0.068 m. Since this angle is in radians, dividing it by Pi gives the number of rotations,

= at 5 digits^ 1.

Therefore, at 3 seconds, the point on the disk has completed only 1 full rotation.

AngularAngular positionposition plotplot

Part b) Determining the angular velocity and angular acceleration at 3

seconds.

a speed of 200 km/h. The speed of the car is reducing at a rate of 5 m/s^2. a) What is the angular displacement of the car after 2 seconds? b) What is the magnitude of the angular velocity and speed of the car after 2 seconds? c) What is the magnitude of the total acceleration of the car at the start of the turn?

Analytical Solution

Data:

= (Convertingthe units to m/s)

[m] [m/s^2 ]

Solution:

Part a) Determining the angular displacement of the car after 2 seconds.

Eq. (16) can be used to find the angular displacement. First, the initial angular velocity and the angular acceleration need to be calculated.

=^59 at 5 digits

and

=

The angular displacement is

=

Therefore, after 2 seconds, the car has an angular displacement of 1.01 rad.

Part b) Determining the angular velocity of the car after 2 seconds.

The angular velocity of the car can be calculated using Eq. (15).

=

The speed is

=

Therefore, after 2 seconds, the angular velocity of the car is 0.46 rad/s and the speed of the car is 45.56 m/s^2. The following plot shows the speed of the car (in km/h) vs. time.

SpeedSpeed (in(in km/h)km/h) vs.vs. TimeTime

Part c) Determining the magnitude of the total acceleration of the car at the

start of the turn.

The total acceleration of the car is a combination of the tangential acceleration and the centripetal acceleration. The tangential acceleration is the rate of change of the speed of the car and is given in the problem. The centripetal acceleration can be calculated using the speed of the car at the turn which is. Using Eq. (14), the

centripetal calculation is

Drivers Multibody > Bodies and Frames

Multibody > Joints and Motions

Multibody > Bodies and Frames

Multibody > Visualization

Multibody > Visualization

Multibody > Sensors

Signal Blocks > Mathematica l > Operators

Step 2 : Connect the components

Connect the components as shown in the following diagram (the dashed boxes are not part of the model, they have been drawn on top to help make it clear what the

different components are for).

Fig 3: Component diagram

It is also possible to replace the spherical geometry with a CAD model using the STL format for a more attractive visualization.

Step 3 : Create parameters

Add a parameter block using the Add a parameter block icon ( ) in the workspace

toolbar and then double click the icon, once it is placed in the workspace. Create parameters for the tangential acceleration , turn radius and initial speed (as shown in Fig. 4).

Fig. 4: Parameter Block Settings

Step 4 : Adjust the parameters

Return to the main diagram ( > ) and, with a single click on the

Parameters icon, enter the following parameters (see Fig. 5) in the inspector pane.

2.2. Click Run Simulation ( ).

The following image shows the 3-D view of the simulation.

Fig. 6: A 3-D view of the race car simulation.

The following video shows the 3-D visualization of the simulation with a CAD model of a car.

Video Player

Video 1: A 3-D view of the race car simulation with a CAD model attached

Reference: Halliday et al. "Fundamentals of Physics", 7th Edition. 111 River Street, NJ, 2005, John Wiley & Sons, Inc.