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Illustrator Basics: Paths, Points, Selections, and the Pen Tool - Prof. Peter L. Hoelter, Study notes of Communication

An outline for week 6 of a graphic design course, focusing on the fundamentals of paths, points, selections, and using the pen tool in adobe illustrator. Topics include the history of bézier curves, path components, anchor points, corner points vs smooth points, open vs closed paths, and selection tools. Learn how to manipulate paths and anchor points to create and edit shapes.

Typology: Study notes

Pre 2010

Uploaded on 08/16/2009

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VC 114 :: Week 06 1 of 3 03 November 2008
— Demonstration Outline —
week::six
Paths, Points, Selections & the Pen Tool
Path Basics
About Bézier Curves
o Developed by Pierre Bézier in the 1970's for CAD/CAM operations.
o They are the basis for Adobe’s PostScript page description language.
PostScript is the basis of Adobe’s Portable Document Format (PDF), which, in
turn, is the basis of all imagery in Illustrator.
Components
o A path is made up of one or more straight or curved segments.
o The beginning and end of each segment is marked by anchor points,
which work like pins holding wire in place. (or like the points on a
connect-the-dots children’s activity.)
o You change the shape of a path by editing its anchor points. You can
control curves by dragging the direction points at the end of
direction lines that appear at anchor points.
Points
o Paths can have two kinds of anchor points—corner points and
smooth points.
At a corner point, a path abruptly changes direction.
At a smooth point, path segments are connected as a continuous curve.
You can draw a path using any combination of corner and smooth points.
Corner Point
Smooth Point
Open, Closed & Endpoints
o A path is either open, like an arc, or closed, like a circle.
o For open paths, the start and end anchor points are called endpoints.
o Object fills work best with closed objects, since Illustrator does not
have to guess how the object should look between endpoints.
Direction Point
Anchor Point
Selected Anchor Point
Straight Segment Curved Segment
Endpoint
Direction Line
pf3

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week::six

Paths, Points, Selections & the Pen Tool

Path Basics

About Bézier Curves o Developed by Pierre Bézier in the 1970's for CAD/CAM operations. o They are the basis for Adobe’s PostScript page description language.  PostScript is the basis of Adobe’s Portable Document Format (PDF), which, in turn, is the basis of all imagery in Illustrator. Components o A path is made up of one or more straight or curved segments. o The beginning and end of each segment is marked by anchor points , which work like pins holding wire in place. (or like the points on a connect-the-dots children’s activity.) o You change the shape of a path by editing its anchor points. You can control curves by dragging the direction points at the end of direction lines that appear at anchor points.

Points o Paths can have two kinds of anchor points— corner points and smooth points.  At a corner point , a path abruptly changes direction.  At a smooth point , path segments are connected as a continuous curve.  You can draw a path using any combination of corner and smooth points.

Corner Point Smooth Point

Open, Closed & Endpoints o A path is either open , like an arc, or closed , like a circle. o For open paths, the start and end anchor points are called endpoints. o Object fills work best with closed objects, since Illustrator does not have to guess how the object should look between endpoints.

Direction Point Anchor Point

Selected Anchor Point

Straight Segment Curved Segment

Endpoint

Direction Line

Selection Basics

Appearance o Solid anchor points are selected. o Hollow anchor points are not selected. Tools o Selection ( ; V)  Solid arrow  Transforms the object as a whole.  Can be used to select multiple objects by clicking-and-dragging on the Artboard.  Use the Shift key to add or remove other objects from your selection. o Direct Selection ( ; A)  Hollow arrow  Transforms individual anchor points (alter handles, length, position, etc.)  When the cursor hovers over an anchor point, the cursor changes to include a small, hollow square, and the anchor point becomes visible and enlarges.  Use the Shift key to add or remove anchor points from your selection.  Use the Option key to select all anchor points in an object (just like the Group Selection tool; see below).  When working with Direction Lines, the Option key allows for the selection of just one direction point independently of the other. o Group Selection ( ; located under the Direct Selection tool)  Automatically selects all anchors in an object. o Magic Wand ( ; Y)  Allows you to select objects with the same fill color, stroke color, stroke weight, or opacity.  The Magic Wand palette allows for fine-tuning of the wand’s selection method. o Lasso ( ; Q)  Lasso anchor points of just part of an object. Select Menu o All (Command-A) o Deselect (Command-Shift-A) o Reselect (Command-6) o Inverse o The Same… option  Like the Magic Wand tool, the Same… option allows you to select multiple objects based on the properties of the current selected objects.  Note: These options are also available (in CS3) in the Control bar by clicking on the icon shown to the right. o Next Object Above (Command-Option-]) and Next Object Below (Command-Option-[)  Allows for quick movement between objects and for the selection of objects that are obscured by other objects. o Save Selections…  Allows you to save the current selection.  Selections are saved with your document.