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Input Devices and Connectors: Keyboards, Mice, Ports, and Binary Numbering System - Prof. , Study notes of Introduction to Business Management

An overview of the input devices, connectors, and the binary numbering system in computing. It explains the concept of the information processing cycle and how hardware is classified based on it. Keyboards, mice, ports, and the binary numbering system in detail. It also discusses the communication between software and hardware and the requirements of hardware.

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Pre 2010

Uploaded on 08/07/2009

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Input Hardware and Connector Types
August 23 (Day); August 22 (Night)
Information Processing Cycle:
oFor your computer to perform any task, it must go through a series of four steps
known as the information processing cycle. These four steps include input,
processing, output, and storage.
oThe computer’s information processing cycle is almost identical to the way we, as
human beings, process information. For example, you ask a friend to add the
numbers two plus two and write the answer on a piece of paper.
Input – you actually saying the numbers two plus two
Processing – friend’s mental calculation of the answer
Output – friend’s writing the number four to saying the number aloud
Storage – piece of paper with a number four written on it
oHardware can be classified on the basis of which step it performs on the information
processing cycle:
Input – keyboard, mouse
Processing – CPU
Output – monitor, printer
Storage – memory (a.k.a. RAM), hard drive
oHere’s another rule of thumb for relating the information processing cycle to
hardware. Most input (keyboard, mouse) and output (monitor, printer) devices are
outside the computer. Most processing (CPU) and storage (memory, floppy disk
drive, hard disk drive) devices are found outside the computer case.
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Input Hardware and Connector Types August 23 (Day); August 22 (Night)  Information Processing Cycle:

o For your computer to perform any task, it must go through a series of four steps

known as the information processing cycle. These four steps include input, processing, output, and storage. o The computer’s information processing cycle is almost identical to the way we, as human beings, process information. For example, you ask a friend to add the numbers two plus two and write the answer on a piece of paper.

 Input – you actually saying the numbers two plus two

 Processing – friend’s mental calculation of the answer

 Output – friend’s writing the number four to saying the number aloud

 Storage – piece of paper with a number four written on it

o Hardware can be classified on the basis of which step it performs on the information processing cycle:

 Input – keyboard, mouse

 Processing – CPU

 Output – monitor, printer

 Storage – memory (a.k.a. RAM), hard drive

o Here’s another rule of thumb for relating the information processing cycle to

hardware. Most input (keyboard, mouse) and output (monitor, printer) devices are outside the computer. Most processing (CPU) and storage (memory, floppy disk drive, hard disk drive) devices are found outside the computer case.

 Binary Numbering System: o When you sit at the computer, you communicate with it by providing words and numbers as input. This input cannot be understood directly by the computer’s hardware.

o Every communication that software has with hardware is done as one of two states.

This format is known as binary.

 On – represented numerically by 1 or electrically by one voltage.

 Off – represented numerically by 0 or electrically by a different voltage.

o Each instance is of one of these states is known as a bit. A group of eight bits is

known as a byte.  Three Requirements of Hardware: o A way for the device to communicate with the CPU. o Software to instruct and control the device. o Electricity to power the device.

 Input Hardware:

o Port :

 Input and output devices communicate with the processor and storage

devices inside the computer case through cables attached to the case at a connection called a port (p. 12).  Most ports are located on the back of the computer case.

o Mouse:  A mouse is a pointing device used to move a pointer on the screen on an X and Y axis (p. 326).  Like the keyboard, a standard mouse uses a round 6-pin connector known as the PS/2 connector (p. 14). PS/2 Connector Pinout Mouse Port

 Every computer comes with a mouse driver built in. Most mice have

customized drivers to take advantage of special features (p. 329).  More recently, like keyboards, mice have begun to be made for the USB port and wireless (p. 328).  Other mice:

 The trackball is a standard-issue mouse turned upside down (p.

 An optical mouse uses a tiny camera that detects mouse

movement by taking images of the surface that the mouse moves over (p. 327). o Game Controllers:  Game controllers come in three main types: joysticks, steering/racing wheels, and game pads (p. 330).

 Most game controllers connect to the 15-pin female port named as a serial

port (p. 331).

15-pin Serial Port Pinout 15-pin Serial Port

 Most operating systems have drivers built-in for the serial ports. Most game controllers use more advanced drivers (p. 331).  Recently, many game controllers have moved to USB (p. 331).

 External Connectors:

o DB Connector :

 DB connectors have a slight D-shape.  DB connectors consist of either small pins (a.k.a. male) or sockets (a.k.a. female).

 DB connectors are identified in the following manner. For example, a game

port is a 15-pin male DB connector. It would be identified as DB15M. o DIN Connector:  DIN connectors are round.  The mini-DIN is used for PS/2 connectors such as mouse and keyboard. o RJ Connector:  An example of a RJ connector would be your telephone jack.  An RJ-11 jack is a phone jack and used for modems.  An RJ-45 jack is wider and used for network cabling. RJ-45, RJ-11 Connector o Audio Connector:  Speakers and microphones plug into what are known as mini-audio connectors.