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Machine Learning in Robotics - Embedded Intelligent Robotics - Lecture Slides, Slides of Robotics

Course title is Embedded Intelligent Robotics. This course is for Electrical engineering students. Though good thing is everyone can learn about robotics in this course. This lecture includes: Machine Learning in Robotics, Logic Reasoning, Bayesian Networks, Planning and Military Logistics, Machine Learning, Decision Theoretic Tec, Symbolic Concept Acquisition, Constructive Induction, Text Mining, Inductivelearning, Concept Acquisition, Neural Networks, Perceptron, Backpropagation

Typology: Slides

2013/2014

Uploaded on 01/29/2014

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Artificial
Intelligence and
Machine Learning
in Robotics
docsity.com
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Download Machine Learning in Robotics - Embedded Intelligent Robotics - Lecture Slides and more Slides Robotics in PDF only on Docsity!

Artificial

Intelligence and

Machine Learning

in Robotics

We want to design some truly

intelligent robot

What is AI?

Discipline that systematizes and automates

intellectual tasks to create machines that:

Act like humans Act rationally

Think like humans Think rationally

More formal and mathematical

Some Important Achievements of AI

 Logic reasoning (data bases)

 Applied in reasoning interactive robot helper

 Search and game playing

 Applied in robot motion planning

 Knowledge-based systems

 Applied in robots that use knowledge like internet robots

 Bayesian networks (diagnosis)

 Machine learning and data mining

 Planning and military logistics

 Autonomous robots

ARTIFICIAL INTELLIGENCE

Machine Learning

Decision Theoretic Techniques Symbolic Concept Acquisition Constructive Induction Genetic learning

Un-supervised leaning Treatment of uncertainty Efficient constraint satisfaction docsity.com

Inductive Learning by

Nearest-Neighbor Classification

  • One simple approach to inductive learning is to save each training example as a point in feature space
  • Classify a new example by giving it the same classification (+ or - ) as its nearest neighbor in Feature Space. - A variation involves computing a weighted sum of class of a set of neighbors where the weights correspond to distances - Another variation uses the center of class
  • The problem with this approach is that it doesn't necessarily generalize well if the examples are not well "clustered."

Rule and Decision Tree Learning

  • Example: Rule Acquisition from Historical Data
  • Data
    • Customer 103 (visit = 1): Age 23, Previous-Purchase: no, Marital-Status: single, Children: none, Annual-Income: 20000, Purchase-Interests: unknown , Store-Credit-Card: no, Homeowner: unknown
    • Customer 103 (visit = 2): Age 23, Previous-Purchase: no, Marital-Status: married, Children: none, Annual-Income: 20000: Purchase-Interests: car, Store-Credit-Card: yes, Homeowner: no
    • Customer 103 (visit = n): Age 24, Previous-Purchase: yes, Marital-Status: married, Children: yes, Annual-Income: 75000 , Purchase-Interests: television, Store-Credit-Card: yes, Homeowner: no, Computer-Sales-Target: YES
  • Learned Rule
    • IF customer has made a previous purchase , AND customer has an annual income over $25000 , AND customer is interested in buying home electronics THEN probability of computer sale is 0.
    • Training set: 26/41 = 0.634, test set: 12/20 = 0.
    • Typical application: target marketing

example

INDUCTIVE LEARNING Example of Risk Classification NO. RISK CREDIT DEBT COLLATERAL INCOME

  1. High Bad High none $0-$15 K
  2. High Unk. High none $15-$35 K
  3. Mod. Unk. Low none $15-$35 K
  4. High Unk. Low none $0-$15 K
  5. Low Unk. Low none >$35 K
  6. Low Unk. Low none >$35 K Decision variable (output) is RISK

example

The Block’s world

example

Hand-Coded Knowledge vs. Machine Learning

  • How much work would it be to enter knowledge by hand?
  • Do we even know what to enter? 1952 - 62 Samuel’s checkers player learned its evaluation function 1975 Winston’s system learned structural descriptions from examples and near misses 1984 Probably Approximately Correct learning offers a theoretical foundation mid 80’s The rise of neural networks

Concept Acquisition (cont)

Brick

Pyramid

Polygon

Bricks and pyramids

are instances of

Polygon

ARCH => Two bricks

support

a polygon

Some Fundamental Issues

for Most AI Problems

  • Learning new knowledge is acquired - inductive inference - neural networks - artificial life - evolutionary approaches