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Healthy Hamster App: A Gamified Health and Wellness App for Children and Families, Exams of Architecture

The healthy hamster app is a health and wellness application designed for children and families, focusing on four main categories: water intake, exercise, fruits, and vegetables. Users log these categories with a single touch, with rewards given out at the end of the week based on daily targets. Interactive animations and positive reinforcement aim to motivate users to maintain healthy habits.

What you will learn

  • What are the four main categories focused on in the Healthy Hamster App?
  • How does the reward system work in the Healthy Hamster App?
  • What happens each time a user logs an item in the Healthy Hamster App?

Typology: Exams

2014/2015

Uploaded on 11/08/2015

mohsin_ghouri
mohsin_ghouri 🇬🇧

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Healthy Hamster App
Overview
Goal: To create a health and wellness app for children and families.
Focuses on four main categories: water, exercise, fruits and vegetables.
Users will log these four main categories with one touch.
Water is logged per cup
Exercise is logged in 15 minute increments
Fruits are logged per half cup (per USDA guidelines)
Vegetables are logged per half cup (per USDA guidelines)
Specific fruits, vegetables or type of exercise are not logged – just that you consumed a
fruit or vegetable or did a 15 minute block of any exercise.
There is an interactive animation each time an item is logged (for instance, pick an apple
from the tree and feed the hamster; hamster wheel for the exercise, etc.)
Each time a user logs an item a cute animal pops up with positive, random saying.
There is a “Motivation Button” where you click it and it has an encouraging saying.
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Healthy Hamster App

Overview

Goal: To create a health and wellness app for children and families.

  • Focuses on four main categories: water, exercise, fruits and vegetables.
  • Users will log these four main categories with one touch.
  • Water is logged per cup
  • Exercise is logged in 15 minute increments
  • Fruits are logged per half cup (per USDA guidelines)
  • Vegetables are logged per half cup (per USDA guidelines)
  • Specific fruits, vegetables or type of exercise are not logged – just that you consumed a

fruit or vegetable or did a 15 minute block of any exercise.

  • There is an interactive animation each time an item is logged (for instance, pick an apple

from the tree and feed the hamster; hamster wheel for the exercise, etc.)

  • Each time a user logs an item a cute animal pops up with positive, random saying.
  • There is a “Motivation Button” where you click it and it has an encouraging saying.

REWARD SYSTEM – Medals given out at the end of the week based on daily targets.

DAILY

Tinfoil Bronze Silver Gold Platinum Water 2 cups 4 cups 6 cups 8 cups 8 cups + Exercise 15 min. 30 min. 45 min. 60 min. 60 min. + Fruits ½ cup 1 cup 1 ½ cups 2 cups 2 cups + Vegetables ½ cup 1 cup 1 ½ cups 2 cups 2 cups +