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The concept for a bible memorization game designed for adults and children aged 7 and above. The game, which will be developed using flash, aims to teach and learn bible verses through a visually engaging and interactive experience. The game's functionality, including the use of an announcer to read scriptures aloud, fill-in-the-blanks exercises, and the ability to progress to the next verse once the entire scripture and verse are correctly filled in. The game is not timed to allow users to focus on learning.
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Myron Krys Florence ITGM 709 Visual Interface and Information Design Final Project Concept
Description
People have always wanted to learn more about the Bible. One of the main goals as it relates to the Bible is to memorize scriptures. Yet, most of the Bible Memorization Tools to do this are very children focused. I have looked around for such games and they are always found in the children’s section of the store. Yet, adults need to learn the scriptures too. So, the purpose of this game is to be a memorization tool to teach and to learn Bible verses for adults as well as children from the age of 7+. The medium used will be Flash.
Because of time constraints, only a select few memory verses will be implemented to illustrate the functionality of the game. Although, this game’s content will be Bible Scriptures, it could possibly be changed to work with other material that people want to learn.
How it works
There will be a screen with a nice design. A closed scroll will come from the left of the screen and open up in the middle of the screen. On it, will appear the title “The Scroll” which will fade in from left to right. On this page will be an Instructions button and a Start button.
When the “game” is begun, the next scroll will come up. First, will the Bible scripture will appear. Because some people are auditory learners and some are visual, there will be an announcer to read the scriptures. It is possible that a mute button will be added to disable the auditory function in case it is not desired. The announcer will read the scripture aloud and the game will automatically go to the next slide, erasing the scripture. Next, the verse will fade in along with the verse at the bottom. Once it has completely come in, the announcer will read the scripture and verse in its entirety. At the bottom of the scroll will be the option for the announcer to repeat or for the user to go to the next scroll.
In the next scroll the verse and scripture will be displayed exactly like on the last scroll, however with fill in the blanks. The user will have the option of showing Hints which will display all the missing words in no particular order on the scroll. If the user answers all of them correct they will progress to the next slide, however if anything is wrong they will automatically be taken back to the last slide with the whole verse written out and will have to continue until they fill in everything correctly. Once they progress, they will be taken to the last scroll for this verse where they will be required to write the entire scripture and verse. Only punctuation will be displayed on the screen. If they get it all right they will progress to the next verse. If not, they will be taken back to the second scroll again.
Because different people learn at different speeds and the purpose of this tool is for learning, it will not be a timed environment so the user can focus on actually learning the material.
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