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An overview of the computer science and information technology curriculum, covering topics from discrete mathematics and linear algebra to digital logic and compiler design. Sections include engineering mathematics, digital logic, computer organization and architecture, programming and data structures, algorithms, theory of computation, compiler design, operating system, and databases. Additionally, computer networks are discussed.
Typology: Exercises
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Discrete Mathematics: Propositional and first order logic. Sets, relations, functions, partial orders and lattices. Groups. Graphs: connectivity, matching, coloring. Combinatorics: counting, recurrence relations, generating functions.
Linear Algebra: Matrices, determinants, system of linear equations, eigenvalues and eigenvectors, LU decomposition.
Calculus: Limits, continuity and differentiability. Maxima and minima. Mean value theorem. Integration.
Probability: Random variables. Uniform, normal, exponential, poisson and binomial distributions. Mean, median, mode and standard deviation. Conditional probability and Bayes theorem.
Computer Science and Information Technology
Boolean algebra. Combinational and sequential circuits. Minimization. Number representations and computer arithmetic (fixed and floating point).
Machine instructions and addressing modes. ALU, data‐path and control unit. Instruction pipelining. Memory hierarchy: cache, main memory and secondary storage; I/O interface (interrupt and DMA mode).
Programming in C. Recursion. Arrays, stacks, queues, linked lists, trees, binary search trees, binary heaps, graphs.
Searching, sorting, hashing. Asymptotic worst case time and space complexity. Algorithm design techniques: greedy, dynamic programming and divide‐and‐conquer. Graph search, minimum spanning trees, shortest paths.
Regular expressions and finite automata. Context-free grammars and push-down automata. Regular and contex-free languages, pumping lemma. Turing machines and undecidability.
Lexical analysis, parsing, syntax-directed translation. Runtime environments. Intermediate code generation.
Processes, threads, inter‐process communication, concurrency and synchronization. Deadlock. CPU scheduling. Memory management and virtual memory. File systems.
ER‐model. Relational model: relational algebra, tuple calculus, SQL. Integrity constraints, normal forms. File organization, indexing (e.g., B and B+ trees). Transactions and concurrency control.
Concept of layering. LAN technologies (Ethernet). Flow and error control techniques, switching. IPv4/IPv6, routers and routing algorithms (distance vector, link state). TCP/UDP and sockets, congestion control. Application layer protocols (DNS, SMTP, POP, FTP, HTTP). Basics of Wi-Fi. Network security: authentication, basics of public key and private key cryptography, digital signatures and certificates, firewalls.